Micky
I’m Micky. I'm a 3D game developer who is passionate about what I do. I can move fluently between Unity, Unreal Engine, Maya, Blender, and other programs, bringing captivating graphics and gameplay to life. I develop interactive mechanics and make AI come to life. I'm proficient in C#, C++, Python, and other languages. I love coming up with original gameplay loops, interesting locations, and compelling characters. I also enjoy coming up with new solutions and iterations.
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