Finální verze bude morda. :D Sice to vypadá zatím jako 2011 hra, ale nevadí. Důležité je, že na hře pracují původní autoří(ne jak u třetího dílu).
But we do agree there are vast improvements to be made. We didn’t have a strong level design or art team leading up to this and they were filling multiple roles, and that’s one of the first things we’ll be addressing now we have some funding behind us to expand. The focus was more on getting the games core mechanics somewhat off the ground for the first release onto EA.
I mean don’t get me wrong, it’ll never look ultra-realistic like a major AAA game from a mega-publisher, but there is much we can do to conform the art style better and improve the general look and feel of the game.
* tohle napsal sám vývojář, takže je to na dobré cestě(alespoň doufám)